Jukebox Babe

Hello there! I am Johan Halin. I make apps and music. I post good stuff sometimes. You can also find me on Twitter. You can if you have questions or comments.

August 16, 2011 at 8:20pm
0 notes

Buy my CDs, seriously. They're extra cheap. →

August 14, 2011 at 4:45pm
0 notes
Taken with instagram

Taken with instagram

August 9, 2011 at 10:00am
0 notes

Good Shit I Bought In July 2011

Benoit & Sergio - Principles (Spotify)

DMX Krew - Sound Of The Street (Bleep)

Erik Travis - Make You Rock (Spotify)

Instra:mental - Leave It All Behind / Forbidden (Spotify)

Jef Barbara | DannielRadall - Cocaine Love (Bandcamp)

Washed Out - Within And Without (Spotify)

10:00am
0 notes

August 7, 2011 at 9:38pm
0 notes
Hell yeah a Cubeecraft Beartato. If only our printer didn’t suck. (Taken with instagram)

Hell yeah a Cubeecraft Beartato. If only our printer didn’t suck. (Taken with instagram)

2:06pm
0 notes
A very early screenshot of when I was still working out how the hell Circlo should work. I had settled on the clock concept, but hadn’t figured out the layout yet. What you see is 12 circles for the hours, and 60 tiny circles for the minutes.
It was a disaster. It was unreadable, visually unpleasing, and very slow. In fact, after taking this screenshot, I scrapped this layout immediately and returned to some test layout I had before it. Shortly after this, I came up with the 5x7 layout that Circlo uses now.
The reason there are two buttons titled “Clock” and “Draw” was that I was still playing around with the concept of having a separate mode for drawing, i.e. a fixed layout of circles that you could turn on and off. I never even started implementing that mode.

A very early screenshot of when I was still working out how the hell Circlo should work. I had settled on the clock concept, but hadn’t figured out the layout yet. What you see is 12 circles for the hours, and 60 tiny circles for the minutes.

It was a disaster. It was unreadable, visually unpleasing, and very slow. In fact, after taking this screenshot, I scrapped this layout immediately and returned to some test layout I had before it. Shortly after this, I came up with the 5x7 layout that Circlo uses now.

The reason there are two buttons titled “Clock” and “Draw” was that I was still playing around with the concept of having a separate mode for drawing, i.e. a fixed layout of circles that you could turn on and off. I never even started implementing that mode.

August 4, 2011 at 11:55am
0 notes

Circlo 1.0 demonstration video

(Source: youtube.com)

8:44am
Notes
Today, I released my latest app, Circlo. It’s an “ambient audiovisual clock”, meaning that the visual part of the clock influences the audio part. It’s a part of my ongoing experiments with generative music, and there are more apps on the way that explore the field of generative music.
The project was started early in May, when I thought of the pulsating circle as a generic UI element. Figuring out what to do took a while, but the clock concept was born quickly. Clocks and watches are awesome, and I’ve bought at least five or six this year already. Companies like Nooka and Nixon make some beautiful (and not too expensive) watches. The bright, AIAIAI-inspired color schemes might not be for everyone, but I’ve come to accept that the things I make don’t have to be for everyone.
I’ve mostly worked on this app on my daily commute and some weekends, and will probably continue to work on this app and other apps this way in the future. There’s plenty of things to do at my day job, so I need more “creative” projects like this to relax a bit.
The release date was actually supposed to be around 19th July, which was the opening of the “Talk to Me” exhibition at MoMA where another app I made is featured. Unfortunately, there were some bugs that still needed to be fixed, and I didn’t really find time (or the energy) to code while me and my wife were in New York. Once we came back, I fixed the bugs and submitted the app to Apple for approval. It was approved yesterday, and was released today.
Circlo, just like my other apps, probably won’t make me rich. But I had fun creating it, and I hope you have fun using it.

Today, I released my latest app, Circlo. It’s an “ambient audiovisual clock”, meaning that the visual part of the clock influences the audio part. It’s a part of my ongoing experiments with generative music, and there are more apps on the way that explore the field of generative music.

The project was started early in May, when I thought of the pulsating circle as a generic UI element. Figuring out what to do took a while, but the clock concept was born quickly. Clocks and watches are awesome, and I’ve bought at least five or six this year already. Companies like Nooka and Nixon make some beautiful (and not too expensive) watches. The bright, AIAIAI-inspired color schemes might not be for everyone, but I’ve come to accept that the things I make don’t have to be for everyone.

I’ve mostly worked on this app on my daily commute and some weekends, and will probably continue to work on this app and other apps this way in the future. There’s plenty of things to do at my day job, so I need more “creative” projects like this to relax a bit.

The release date was actually supposed to be around 19th July, which was the opening of the “Talk to Me” exhibition at MoMA where another app I made is featured. Unfortunately, there were some bugs that still needed to be fixed, and I didn’t really find time (or the energy) to code while me and my wife were in New York. Once we came back, I fixed the bugs and submitted the app to Apple for approval. It was approved yesterday, and was released today.

Circlo, just like my other apps, probably won’t make me rich. But I had fun creating it, and I hope you have fun using it.

August 2, 2011 at 9:39am
1 note
Reblogged from supersupersuper
I made an EP. If you’re into hard, distorted acid (such as Beverly Hills 808303 and others), you might like this.
supersupersuper:

SUPERSUPERSUPER 017
Johan Halin - Communication
<a href=”http://supersupersuper.bandcamp.com/album/communication” _mce_href=”http://supersupersuper.bandcamp.com/album/communication”>Communication by Johan Halin</a>
Download the release for free!

I made an EP. If you’re into hard, distorted acid (such as Beverly Hills 808303 and others), you might like this.

supersupersuper:

SUPERSUPERSUPER 017

Johan Halin - Communication

Download the release for free!

(Source: supersupersuper)

July 27, 2011 at 8:26pm
0 notes
Well then, here we go.
I had originally planned to submit this so that it would be out around the same time that the “Talk to Me” exhibition at MoMA started, but didn’t have the time or the energy to finish it. There are still a few functional things left to do, but I’ll have to address those in a 1.0.1 update later. Some slightly bigger things are also planned for this app, and aren’t too hard to guess while using it.
We’ll see what the future brings. Right now I’d just want to start working on another app.

Well then, here we go.

I had originally planned to submit this so that it would be out around the same time that the “Talk to Me” exhibition at MoMA started, but didn’t have the time or the energy to finish it. There are still a few functional things left to do, but I’ll have to address those in a 1.0.1 update later. Some slightly bigger things are also planned for this app, and aren’t too hard to guess while using it.

We’ll see what the future brings. Right now I’d just want to start working on another app.

July 26, 2011 at 7:12pm
0 notes

Instra:mental - Forbidden

July 25, 2011 at 8:18pm
0 notes

MoMA | Talk to Me | Kontrol →

Kontrol, an app I made, is a part of the “Talk to Me” exhibition at MoMA. Needless to say, I’m pretty damn excited. Me and my wife Josefin were in NYC for the opening last week. It was very hot, and very nice.

As for the app, just read the flattering description the nice people at MoMA wrote:

With Kontrol, a music application for iPhones and iPads, users create techno compositions by clicking on a simple interface of four blue squares, each of which moves and triggers certain sounds and beats. The sounds and the squares’ movements depend on the order and manner in which the squares are activated and the structures that result. While the rules for modifying the soundscape are quite rigid, there is also a random element to the audio and visuals, so that trial and error become part of the game. Complex compositions can be constructed by layering multiple sounds and beats, and the lack of precise control becomes the very mechanism for creativity.

July 20, 2011 at 4:58am
0 notes
Art? (Taken with instagram)

Art? (Taken with instagram)

July 8, 2011 at 9:00pm
0 notes

Tseventy. Hand picked photography for iPhone, iPad and iPod Touch. →

July 5, 2011 at 3:55pm
0 notes

Supersupersuper 016 :: Basic Form - Globalisation EP :: download for free! :: http://t.co/xllylkD